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WORLD SYSTEMS · PVM

Dungeon Boost

A rotating dungeon offers tougher fights and better rewards. Open .pg, choose EVENTS, then PVM to check the selected dungeon and its current countdown.

DAILY ROTATION

One dungeon for the evening

The normal daily window is 18:00–02:00, Europe/Rome time. Check the in-game EVENTS panel for the current selection, status and remaining time.

The rotation includes Covetous, Deceit, Despise, Destard, Fire, Hythloth, Ice, Shame, Wrong, Terathan Keep, Orc Cave and Khaldun. Eligible levels of the selected dungeon share the boost. The selection does not immediately repeat the previous dungeon.

RISK & REWARD

What changes inside the boosted dungeon

Part of the encounterActive boost
Wild monsters+20% effective toughness and +20% outgoing damage against players and their companions
PvM experience+30% before the normal XP allocation, including party sharing
Gold+30% on eligible rewards
Eligible drop chances+30% relative chance, capped at 100%
Carved resources+30% hides, scales, meat, feathers and wool, with whole-item rounding

DUNGEON TREASURE

Chests, caches and carving

Eligible dungeon chests and Ancient Dungeon Caches receive their content bonuses when opened during the active boost. Their tier, traps, ambushes and Lockpicking requirements keep their normal rules. Treasure Map chests are outside this chest bonus.

The carving bonus checks the active dungeon when you carve the corpse. An eligible creature kill can also benefit from improved Treasure Map or Ancient Key drop chances; a boost does not guarantee either item.

ELIGIBILITY

Ordinary dungeon encounters

The monster boost applies to eligible wild encounters. Player pets, summons, vendors, hirelings and protected creatures are excluded. Dynamic Champions, World Bosses and other protected authored encounters retain their own rules.

Normal XP qualification, party distance checks, loot rights and recipe contribution rules still apply. The boost does not make an inaccessible facet public.