
Beastmaster / Bard
Hybrid · Complete character build
Pet and musical group support
How It Plays
Control a suitable pet while using barding on eligible monsters. Veterinary treats the pet; Magery heals your character. This hybrid keeps all four bard skills at the 80-point Codex requirement but gives up stronger pets and stronger bard effects.
Skill Distribution
These values use exactly 720 points from the shared 720-point skill cap.
| Skill | Target | Why it belongs |
|---|---|---|
| Animal Taming | 80 | Controls companions that meet this lower taming level. |
| Animal Lore | 80 | Supports pet control and power at hybrid strength. |
| Bushido / Pet Mastery | 80 | Supports the chosen pet role at hybrid strength. |
| Veterinary | 80 | Treats the pet, not your own wounds. |
| Musicianship | 80 | Meets the Bard Codex skill requirement with an instrument. |
| Discordance | 80 | Weakens eligible monsters. |
| Peacemaking | 80 | Calms eligible targets. |
| Provocation | 80 | Redirects eligible monsters. |
| Magery | 80 | Heals your character with Heal or Greater Heal. |
Books & Equipment
A pet you can control at 80 Animal Taming, musical instrument, Pet Mastery, Bard Codex and a Magery spellbook with reagents. All four bard skills must stay at 80 or above for Bard Codex abilities.
Important Rules · Caps and Progression
Training above 100 still uses points from the same 720. A matching Power Scroll raises an eligible individual skill ceiling; it grants no trained points and adds no room to the shared total.
Trained Strength, Dexterity and Intelligence share a separate 250-point limit. Requirements for books, abilities and equipment still apply when a listed skill reaches its target.
Native Necromancy is unavailable. Arcanism has its own progression and Arcane Spellbook, and its points count toward 720.