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Dark fantasy warriors in combat

Mage

A deliberate player-damage immunity window with a complete action lock.

A spellcaster Destiny whose single technique trades every action for a short defensive immunity against players.

WEAPONNo Destiny weapon requirement
BASE SKILLS100.0all three requirements
ROLESpellcasting
FOCUSPvP players
ABILITIES1 techniques

How Mage Plays

Prepared attacks have a five-second execution window. Costs and cooldowns start when the technique is successfully prepared or activated.

ROLEA deliberate player-damage immunity window with a complete action lock.
REQUIRED BASE SKILLSMagery 100 · Evaluating Intelligence 100 · Meditation 100
WEAPONNo Destiny weapon requirement
CONTEXTPvP player targets only

COMPLETE LIVE KIT

Mage abilities

Prepared attacks have a five-second execution window. Costs and cooldowns start when the technique is successfully prepared or activated.

Open all 1 techniques
Ice Block
PVP ONLYACTIVE

Blocks all incoming player damage.

Type
Active
Requirement
Mage
Cost
No mana or stamina
Cooldown
90 sec
Range
Self
Duration
3 sec
The Mage cannot move, attack, cast or use skills. Creature damage is not blocked.
Advanced Values · Ability Table
AbilityTypeCostCooldownRange / durationEffect
Ice BlockActiveNo mana or stamina90 secSelf; 3 secBlocks all incoming player damage.

Important interactions

  • Combat Codex effects validate player targets and do not grant their listed PvP effect against creatures.
  • Changing weapons cancels a prepared technique when the recorded weapon no longer matches.
  • Deep Wound and Mortal Assault do not stack; the stronger active healing reduction is used.
  • Movement slows do not add another slow while the target is already controlled by Web Potion.
  • The Combat Codex is separate from the Warrior, Archer, Arcane, Beastmaster and Bard PvM Codices.