Stopping during a journey
You stop in a permitted wilderness location and light kindling. A campfire is created. This is separate from using a Cooking recipe to prepare a meal.

Wilderness · Skill guide
Creates camps and supports wilderness play.
Recommended activities for Camping at each skill range.
View the training tableBuild a camp in the wilderness. This is a campfire skill, not a way to increase pet damage or cook every recipe automatically.
Maximum skill: 100. This skill has no active Power Scroll. It cannot train beyond 100 under the current rules.
Which value counts? These numbers use the effective skill: the value after applicable skill bonuses or penalties. This can differ from your trained base value. Bless changes your stats; it does not directly add trained skill points.
If a step says to use a skill, open your character window, choose Skills and use the button beside that skill. If it says to use a tool, double-click the tool in your backpack. Passive benefits work automatically.
Read the conditions above each table. A percentage may describe a chance, a damage component or a multiplier: those are different things. The other values stay fixed unless the table says otherwise.
What the skill affects: These numbers use the effective skill: the value after applicable skill bonuses or penalties. This can differ from your trained base value. Bless changes your stats; it does not directly add trained skill points.
Kindling is usable and the position allows a campfire. This is the skill check; placement restrictions still apply.
| Effective skill | Chance |
|---|---|
| 80 | 80% |
| 90 | 90% |
| 100 | 100% |
There is no active percentage bonus to pet food at 80 or 100 Camping. The reserved Cooking 80 + Camping 80 requirement belongs to a future system.
You stop in a permitted wilderness location and light kindling. A campfire is created. This is separate from using a Cooking recipe to prepare a meal.
One recommended activity for each skill range, with a short note on what you need.
Before you start: set Camping to Up and leave room under the shared 720-point total. Set an unwanted skill to Down if the total is full.
NPC training: when the trainer listed for this skill offers a lesson, the fixed price is 300 gold and the lesson can reach 50.0 if both the individual and total caps have room.
Training area: supported Academy actions receive 5× normal gain through 80.0. An action still needs to run a real skill check; the Academy bonus cannot make an automatic or blocked action train.
Repeat the single activity listed for your level. These are practical training choices; the ranges are recommendations, not new unlock requirements.
| Your skill | What to repeat | Quick note |
|---|---|---|
| 0.0–50.0 | Provisioner lesson | Optional NPC lesson; 300 gold when offered and room under your caps. |
| 50.0–80.0 | Use kindling in the Academy | Use kindling in a permitted location and complete a valid campfire attempt. |
| 80.0–100.0 | Use kindling outdoors | Use kindling in a permitted location and complete a valid campfire attempt. |
Camping 80 plus Cooking 80 is reserved for future special-pet-food eligibility; that food system is not active.
Listed amounts describe the stated conditions. Equipment, target rules, damage, healing limits and other effects can change the final result. An example of a chance is never a promise of the same outcome on every attempt.