
Mage / Bard
Hybrid · Complete character build
Spells and musical monster control
How It Plays
Cast when direct pressure is needed, then use barding to weaken or redirect eligible monsters. This is native Magery, not Arcanism.
Skill Distribution
These values use exactly 720 points from the shared 720-point skill cap.
| Skill | Target | Why it belongs |
|---|---|---|
| Magery | 120 | Supplies spell damage and utility. |
| Evaluating Intelligence | 100 | Raises direct spell damage. |
| Meditation | 100 | Restores mana. |
| Musicianship | 100 | Makes barding attempts reliable. |
| Discordance | 100 | Weakens eligible monsters. |
| Peacemaking | 100 | Calms eligible targets. |
| Provocation | 100 | Redirects eligible monsters. |
Books & Equipment
Magery spellbook and musical instrument. Magery 120 requires its Power Scroll; Bard Codex for its custom techniques.
Important Rules · Caps and Progression
Training above 100 still uses points from the same 720. A matching Power Scroll raises an eligible individual skill ceiling; it grants no trained points and adds no room to the shared total.
Trained Strength, Dexterity and Intelligence share a separate 250-point limit. Requirements for books, abilities and equipment still apply when a listed skill reaches its target.
Native Necromancy is unavailable. Arcanism has its own progression and Arcane Spellbook, and its points count toward 720.