
Berserker
PvM · Complete character build
Offensive Warrior Codex melee
How It Plays
Fight monsters up close, build offensive pressure and use Warrior Codex techniques at the right moment.
Skill Distribution
These values use exactly 720 points from the shared 720-point skill cap.
| Skill | Target | Why it belongs |
|---|---|---|
| Swordsmanship | 120 | Sets accuracy for this sword example. A mace or fencing version uses its matching skill instead. |
| Mysticism | 120 | Unlocks and scales the Warrior Codex role. |
| Tactics | 100 | Raises weapon damage. |
| Anatomy | 100 | Supports damage and bandages. |
| Focus | 100 | Contributes to the custom Warrior support package. |
| Arms Lore | 80 | Adds the relevant physical support and penetration contribution. |
| Healing | 100 | Restores health with bandages. |
Books & Equipment
This example uses a sword and Warrior Codex. The Codex also accepts a mace or fencing weapon: replace Swordsmanship 120 with Mace Fighting 120 or Fencing 120, keeping the 720 total. The chosen weapon skill and Mysticism need their Power Scrolls to reach 120.
Important Rules · Caps and Progression
Training above 100 still uses points from the same 720. A matching Power Scroll raises an eligible individual skill ceiling; it grants no trained points and adds no room to the shared total.
Trained Strength, Dexterity and Intelligence share a separate 250-point limit. Requirements for books, abilities and equipment still apply when a listed skill reaches its target.
Native Necromancy is unavailable. Arcanism has its own progression and Arcane Spellbook, and its points count toward 720.