
Axe Warrior
PvP · Complete character build
Heavy axe hits with bandage support
How It Plays
Use a qualifying axe for Lumberjacking damage and plan around the lack of shield blocking.
Skill Distribution
These values use exactly 720 points from the shared 720-point skill cap.
| Skill | Target | Why it belongs |
|---|---|---|
| Swordsmanship | 100 | Controls qualifying axe accuracy. |
| Tactics | 100 | Improves weapon damage. |
| Anatomy | 100 | Supports physical damage and bandages. |
| Healing | 100 | Restores health with bandages. |
| Resisting Spells | 100 | Defends against hostile magic. |
| Lumberjacking | 120 | Adds up to the +30% axe component with a valid axe at 120; not +40%. |
| Magery | 100 | Provides utility and escape options. |
Books & Equipment
Qualifying axe, normally two-handed; no Parrying benefit without a compatible equipped shield. Lumberjacking 120 requires its Power Scroll.
Important Rules · Caps and Progression
Training above 100 still uses points from the same 720. A matching Power Scroll raises an eligible individual skill ceiling; it grants no trained points and adds no room to the shared total.
Trained Strength, Dexterity and Intelligence share a separate 250-point limit. Requirements for books, abilities and equipment still apply when a listed skill reaches its target.
Native Necromancy is unavailable. Arcanism has its own progression and Arcane Spellbook, and its points count toward 720.