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Bandage Mage

PvP · Complete character build

Spell control and steady bandage recovery

SKILL POINTS720 / 720
PLAYSTYLEPvP
SKILLS7
STAT CAP250
REQUIREMENTSSee guide

How It Plays

Cast to pressure or control a player, then finish a bandage while repositioning. Starting Heal or Greater Heal cancels the bandage.

Skill Distribution

These values use exactly 720 points from the shared 720-point skill cap.

SkillTargetWhy it belongs
Magery120Casts the main attack, control and utility spells.
Evaluating Intelligence100Raises direct spell damage.
Meditation100Restores mana between casts.
Wrestling100Improves defence while holding a spellbook.
Resisting Spells100Reduces enemy spell pressure.
Healing100Lets you treat wounds with bandages.
Anatomy100Works with Healing to strengthen bandages.

Books & Equipment

Magery spellbook and bandages. No Codex is required.

Important Rules · Caps and Progression

Training above 100 still uses points from the same 720. A matching Power Scroll raises an eligible individual skill ceiling; it grants no trained points and adds no room to the shared total.

Trained Strength, Dexterity and Intelligence share a separate 250-point limit. Requirements for books, abilities and equipment still apply when a listed skill reaches its target.

Native Necromancy is unavailable. Arcanism has its own progression and Arcane Spellbook, and its points count toward 720.

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