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POTION GUIDE

Potions

Find your potion, see what it does, and check when you can use it again.

Mana & Web recipes and material drops ↓

All potions at a glance

ALCHEMY 0 vs 100

Compare your potion’s effect at Alchemy 0 and 100. The skill belongs to the user, not the crafter. Equipment does not increase potion strength.

Heal ↔ Mana: wait 5 seconds between them.Heal keeps its own 15-second cooldown; Mana keeps its own 35-second cooldown. All tiers share their family’s timer. The other family must also be ready.

Swipe the table sideways to compare both values.

PotionAlchemy 0Alchemy 100Cooldown
Lesser Heal6–8 HP7–10 HP15 sec
Heal13–16 HP16–20 HP15 sec
Greater Heal30–40 HP30–40 HP15 sec
Lesser Mana10–15 Mana10–15 Mana35 sec
Mana20–25 Mana20–25 Mana35 sec
Greater Mana50–60 Mana50–60 Mana35 sec
Refresh25 Stamina (maximum 100)32 Stamina (maximum 100)None
Total RefreshFull StaminaFull StaminaNone
Strength+10 STR for 1:30+20 STR for 5:00Does not stack
Greater Strength+15 STR for 1:30+30 STR for 5:00Does not stack
Agility+10 DEX for 1:30+20 DEX for 5:00Does not stack
Greater Agility+15 DEX for 1:30+30 DEX for 5:00Does not stack
Lesser CureLesser Poison: 75%; Regular: 50%; Greater: 25%. Cannot cure Deadly or Lethal.Lesser Poison: 97.5%; Regular: 65%; Greater: 32.5%. Cannot cure Deadly or Lethal.None
CureLesser Poison: 100%; Regular: 95%; Greater: 75%; Deadly: 50%; Lethal: 25%.Lesser / Regular Poison: 100%; Greater: 97.5%; Deadly: 65%; Lethal: 32.5%.None
Greater Cure100% against Lesser through Greater Poison; Deadly: 95%; Lethal: 75%.100% against Lesser through Deadly Poison; 97.5% against Lethal.None
Lesser PoisonLesser Poison · 18 coating chargesLesser Poison · 18 coating chargesPoisoning: 10 sec
PoisonRegular Poison · 16 coating chargesRegular Poison · 16 coating chargesPoisoning: 10 sec
Greater PoisonGreater Poison · 14 coating chargesGreater Poison · 14 coating chargesPoisoning: 10 sec
Deadly PoisonDeadly Poison · 12 coating chargesDeadly Poison · 12 coating chargesPoisoning: 10 sec
Lesser ExplosionPvE/self 5–10 · PvP 2–5PvE/self 8–17 · PvP 4–815 sec
ExplosionPvE/self 10–20 · PvP 5–10PvE/self 17–33 · PvP 8–1615 sec
Greater ExplosionPvE/self 10–30 · PvP 5–15PvE/self 17–50 · PvP 8–2515 sec
WebFreezes for 3 seconds; positive damage breaks itFreezes for 3 seconds; positive damage breaks it60 sec, user & target
Night SightNight Sight for 15–39 minutesNight Sight for 15–39 minutesWhile active
  • Normal Strength and Agility scale through +10 / +12 / +15 / +17 / +20 at Alchemy 0 / 25 / 50 / 75 / 100. Greater Strength and Agility use +15 / +18 / +22 / +26 / +30. All four scale in duration from 1:30 to 5:00.
  • Restores stop at your maximum HP, Mana or Stamina. Strength and Agility do not stack with equal or weaker effects; effective stats cannot exceed 175.
  • Heal cannot be used while poisoned or Mortal Wounded. Cure requires Poison; Vampiric Embrace prevents its use. Cure and Refresh do not trigger the Heal/Mana recovery rule. Cure is an instant attempt with no specific cooldown; repeated attempts still respect the general 250 ms item-use limit. A successful Cure stops the remaining poison ticks and grants no temporary immunity. The first poison tick is immediate in PvP and PvM and is part of the normal tick total.
  • Explosion damage against players is halved after Alchemy and multi-target scaling, before Fire Resistance. PvE and self-damage are unchanged. Fuse: about 6 seconds; radius: 2 tiles. All Explosion tiers share a 15-second cooldown from priming, and priming cancels a prepared offensive attack.
  • Web Potion keeps its existing freeze, cooldown, target protection and break-on-damage rules. Accepting a valid target cancels a prepared offensive attack; cancelling the cursor or choosing an invalid or out-of-range target does not.
  • Poison entries show weapon-coating charges. Drinking one poisons you. Coating takes 2 seconds and uses the Poisoning skill’s 10-second reuse timer.

Hunt. Trade. Brew.

ALCHEMY MATERIALS

Mana and Web potions need a material from creature loot in addition to their usual reagents and empty bottle. Gather your own supply or trade with other players.

Blue Mana Crystal fragments

Mana Crystal

Lesser Mana needs 1, Mana needs 2, and Greater Mana needs 3.

White Silk Gland

Silk Gland

Each Web Potion needs 3 Silk Glands, alongside its Spider’s Silk and bottle.

Both materials are stackable and tradeable. Drag a stack to split off the amount you need, or combine matching stacks again. Each unit weighs 0.1 stone.

Complete recipe costs

PotionAll required materials
lesser mana potion3 Mandrake Root; 1 Empty Bottle; 1 Mana Crystal
mana potion5 Mandrake Root; 1 Empty Bottle; 2 Mana Crystals
greater mana potion10 Mandrake Root; 1 Empty Bottle; 3 Mana Crystals
web potion10 Spiders' Silk; 1 Empty Bottle; 3 Silk Glands

Where the materials drop

One chance per eligible creature killed. Quantities below apply when the drop succeeds.

Swipe sideways to see every drop detail.

MaterialCreaturesBase chanceQuantity
Mana CrystalGazer, Lich, Air Elemental, Fire Elemental, Water Elemental35%1–2
Mana CrystalElder Gazer, Lich Lord, Daemon, Blood Elemental, Poison Elemental50%2–3
Mana CrystalAncient Lich, Balron75%3–5
Silk GlandGiant Spider35%1–2
Silk GlandFrost Spider50%1–2
Silk GlandDread Spider65%2–3

Material Find bonuses increase the listed chance, up to 100%, without changing the quantity range. Only the listed creatures qualify. Pets, summons, previously tamed creatures and creatures that grant no kill rewards do not drop these materials. The materials are not sold by NPCs; existing sales of finished Lesser Mana Potions remain available.