
Mage / Warrior
Hybrid · Complete character build
Spell pressure and sword access
How It Plays
Switch between direct Magery and sword attacks; each uses its own support skills.
Skill Distribution
These values use exactly 720 points from the shared 720-point skill cap.
| Skill | Target | Why it belongs |
|---|---|---|
| Magery | 100 | Casts the offensive and utility spellbook. |
| Evaluating Intelligence | 100 | Raises direct spell damage. |
| Meditation | 100 | Restores mana. |
| Swordsmanship | 120 | Sets sword accuracy and defence. |
| Tactics | 100 | Improves sword damage. |
| Anatomy | 100 | Supports physical damage. |
| Resisting Spells | 100 | Protects against hostile spells. |
Books & Equipment
Magery spellbook and sword. Swordsmanship 120 requires its Power Scroll.
Important Rules · Caps and Progression
Training above 100 still uses points from the same 720. A matching Power Scroll raises an eligible individual skill ceiling; it grants no trained points and adds no room to the shared total.
Trained Strength, Dexterity and Intelligence share a separate 250-point limit. Requirements for books, abilities and equipment still apply when a listed skill reaches its target.
Native Necromancy is unavailable. Arcanism has its own progression and Arcane Spellbook, and its points count toward 720.